Zblock
Sommaire
Téléchargement
Installation
- Décompressez l'archive zblock472.zip pour obtenir le dossier zblock472 qui se compose des dossiers et fichiers suivants :
|- zblock472 | |--- zblock472\addons | |--- zblock472\addons\zb_logs | |---- zblock472\addons\zbgamedata.txt | |---- zblock472\addons\zblock.vdf | |---- zblock4712\addons\zblock.dll | |---- zblock472\addons\zblock.so | |---- zblock472\cfg\zblock.cfg | |- zblock472\changelog.txt | |- zblock472\readme.htm | |- zblock472\website.url | |- zblock472\readme.url
Pour un serveur Windows, uploader sur votre serveur de jeux les fichiers suivants dans le répertoire cstrike\addons\ :
- zbgamedata.txt - zblock.dll - zblock.vdf
Pour un serveur Linux, uploadez sur votre serveur de jeux les fichiers suivants dans le répertoire cstrike/addons/ :
- zbgamedata.txt - zblock.so - zblock.vdf
Valable pour un serveur Windows ou Linux :
- Ouvrez le fichier server.cfg du répertoire /orangebox/cstrike/cfg et vérifier que ces variables sont mises :
sv_consistency 1 sv_pure 2 //force la verification des fichiers au contenu exclusivement steam ( 0 = désactivé, 2 = complète, 1 = se base sur le fichier pure_server_whitelist.txt ) sv_pure_kick_clients 1 //kicke les clients non conformes ( 0 = Warning, 1 = Kick ) à 0 par défaut !!! sv_pure_trace 1 //( 0 = pas de traces/logs de vérification de CRC, 1 = log )
- Ouvrez le fichier zblock.cfg du répertoire /orangebox/cstrike/cfg et modifiez la configuration selon vos besoins :
// zBlock config - Called when the plugin is loaded (server startup).
// Place in the servers "cfg/" folder.
// Please note, these are just the default values and not always the recommended unless noted as "recommended".
// zBlock Configuration
zb_active "1" // Enable or Disable zBlock
zb_warmode "0" // Enable/Disable zBlock War Mode Configuration
zb_autoupdate "1" // Enable/Disable zBlock plugin auto-updating
zb_deadvoice "1" // Allow dead teammates to talk to the living
// Misc. War Settings
zb_allowcashcalling "1" // Enable/Disable ability to display team cash situation (0=Disable/1=Enable/2=Allow Automatic Calling)
zb_removals "0" // Cleans up maps by removing cosmetic entities (0=Disabled/1=Junk only/2=Remove Oil Drums only/3=Junk and Oil Drums)
zb_illegaldefusefix "0" // Prevents defusal through walls and other static objects
zb_force_dx "0" // In Warmode - forces clients to play using a particular DirectX level (0=Any / 1=DX9 / 2=DX8)
zb_crouchfix "0" // Enables/Disables the crouch fix (players can't crouch again until the time it takes to duck/unduck passes)
zb_readyup_max "10" // The number of players which must be ready to complete ready-up (Note: All players on both teams must still be ready)
zb_startmoney "800" // This is used for overtime cash removal
zb_authhost "" // Sets the hostname/url or alias from which zBlock should authenticate players (set to 'none' to remove)
zb_matchconfig "" // Set to have a config file ran when zb_lo3 is executed
zb_fadetoblack "0" // Force fade to black and disable player sound whilst dead
// Server Protection
zb_crashblock "1" // Protect the server from crash exploits
zb_dosprotect "1" // Protect the server from various forms of network based attacks
zb_ignoreplayerqueries "0" // Recommended: Leave this at 0 unless you are sure of what you are doing
zb_antispam_max_cmds_per_sec "5" // Protect the server from lag induced by command spam, this many command strings per player per second
zb_maxnamechanges "3" // Total number of name changes a player is allowed to make in the time "zb_namechangeperiod" (0=unlimited)
zb_namechangeperiod "300" // Number of seconds between tracked name changes
zb_kicknamethieves "0" // Kick players who have very similar/identical names to existing players
// Anti-Cheat
zb_antispeedhack "1" // Enable/Disable speed-hack prevention (1=Block/2=Kick)
zb_checkviewangles "1" // Check players view angles and ensure they are within normal limits zb_antiflash "1" // Prevents anti-flash cheats/exploits from being effective
zb_antismoke "0" // Players standing in the middle of a bloomed smoke grenade are not visible using expolits
zb_bancheaters "1" // Whether or not zBlock should ban confirmed cheaters (1 = Ban cheaters / 0 = Kick cheaters)
zb_forwardbans "1" // When enabled zBlock will forward its bans to SourceBans (if you have that plugin loaded)
// Misc
zb_dramaticheadshots "0" // Enable/Disable classic style headshot ragdolls
Une nouveauté dans la version 4.66, c'est le fichier zb_comp.cfg qui permet une configuration à la zblock avec des variables serveur.
Les commandes Zblock
A METTRE A JOUR
Les commandes Clientes Zblock
zb_status - Displays important server settings.
zb_netinfo - Displays connected players net-settings (rates, interpolation, prediction, lag compensation).
zb_version - Displays version of zBlock currently installed on the server.
zb_readylist - Counter-Strike: Source Only & Warmode Only - Displays ready and not-ready players when using the ready-up system.
zb_players - Displays a list of players authenticated by a configured auth-host (zb_authhost).
zb_warnings - Displays information regarding questionable server configuration.
zb_teamcash - Counter-Strike: Source Only & Warmode Only - Displays the team money situation (We recommend your caller binds this command to a key). - i.e. bind "F1" "zb_teamcash" - Note: Only usable during freeze-time and when "zb_allowcashcalling" is enabled.
Les commandes Serveur Zblock
zb_lo3 - Counter-Strike: Source Only & Warmode Only - Executes config defined in "zb_matchconfig" - Restarts the round 3 times - Returning startmoney to value set in "zb_startmoney" (Default 800)
zb_ko3 - Counter-Strike: Source Only & Warmode Only - Restarts the round 3 times, declaring a knife-round.
zb_kickt <REASON> - Counter-Strike: Source Only - Kicks all terrorist team players.
zb_kickct <REASON> - Counter-Strike: Source Only - Kicks all counter-terrorist team players.
zb_kickspec <REASON> - Kicks all spectating players.
zb_readyup - Counter-Strike Source Only & Warmode Only - Use zb_readyup to start, or stop the readyup sequence - Accepts "1" or "0" as parameter, "1" enabling readyup, "0" disabling readyup - Allows all players to set themselves as ready - When all players are ready, zb_lo3 is triggered
zb_players - Displays a list of players authenticated by a configured auth-host (zb_authhost).
zb_update - Manually checks for an update to the plugin.
"zb_record"/"zb_stoprecord" - Records a SourceTV demo with name "MAPNAME_YYMMDD_HHMM". - When using "zb_record" zBlock will look for a directory named "zb_demos" or "demos" in the game-server's root directory, if it exists demos will be saved to that location.
Les Cvars Serveur Zblock
Ces variables sont automatiquement exéctuées (zblock.cfg) donc inutile de les placer dans le server.cfg.
zb_warmode (Default: 0) - Counter-Strike Source Only - Enables/Disable zBlock Warmode - Public servers should set this to "0" (zb_warmode 0). - Competitive / Match servers should set this to "1". - Note: See below for complete warmode based changes.
zb_matchconfig (Default: None) - Match config to be executed before initiating the live on 3 sequence - Note: To reset this value using rcon use: rcon zb_matchconfig " "
zb_readyup_max (Default: 10) - Counter-Strike Source Only - The minimum number of players required to be ready to initiate live-on-three
zb_startmoney (Default: 800) - Counter-Strike Source Only - The amount that the starting money should be returned to after the live on 3 sequence is completed - Note:This is to prevent players from regaining full money by using "retry" in the second round of overtime
zb_authhost (Default: NONE) - Configures the auth-host to use with zBlock. - Changing this setting will re-authenticate all existing players in the server and continue to authenticate new players who join. (Please see our article on "Player Authentication" at our website for more details). - Note: To reset this value using rcon use: rcon zb_authhost " " OR rcon zb_authhost NONE
zb_autoupdate (Default: 1) - Enable/Disable zBlock plugin auto-updating. - Note: Updates can be downloaded manually using the server command "zb_update" - Note: Automatic updates are never downloaded whilst players are connected to the server.
zb_allowcashcalling (Default: 1) - Counter-Strike: Source Only - Enable/Disable Team money calling with "zb_teamcash" - Note: 0 = Disabled / 1 = Enabled / 2 = Allow automatic cash calling - To use automatic cash calling clients must use the command "setinfo zb_wantautocashcalling 1"
zb_dosprotect (Default: 1) - Protects the game-server from several network level attacks. - Note: 0 = Disabled / 1 = Enabled
zb_crashblock (Default: 1) - Protects the game-server from several known crash exploits. - Note: 0 = Disabled / 1 = Enabled
zb_deadvoice (Default: 1) - Counter-Strike: Source Only - When enabled dead players can chat to living members of their team using the in-game voice system. - Note: 0 = Disabled / 1 = Enabled
zb_antispeedhack (Default: 1) - Prevents the use of client cheats which manipulate the games view of time. - Note: 0 = Disabled / 1 = Enabled / 2 = Enabled and Kick.
zb_checkviewangles (Default: 1) - Prevents the use of cheats which distort the players view-angles. - Note: 0 = Disabled / 1 = Enabled.
zb_ignoreplayerqueries (Default: 0) - When enabled the server will ignore queries which ask for the names of the players connected. - This is for use in high-profile competitive matches where players do not wish their whereabouts to be known. - We highly recommend this is kept disabled (default). - Note: 0 = Disabled / 1 = Enabled.
zb_antispam_max_cmds_per_sec (Default: 5) - Blocks command spam attempts. - We are currently tweaking the effects of this feature. A setting of 4-6 appears to be adequate.
zb_removals (Default: 0) - When set to "1" all junk props are removed from the map. - When set to "2" it removes all oil drums. - When set to "3" it removes both oil drums and junk. Best combined with the client setting "cl_phys_props_enable 0".
zb_illegaldefusefix (Default: 0) - Counter-Strike: Source Only - When enabled you are unable to defuse unless you can see the bomb and a message is displayed telling you so. - Note: 0 = Disabled / 1 = Enabled.
zb_antiflash (Default: 1) - Counter-Strike: Source Only - When enabled players who are under the full effect of a flashbang will be unable to see other players by cheating to remove the white screen effect. - Note: 0 = Disabled / 1 = Enabled.
zb_antismoke (Default: 0) - Counter-Strike: Source Only - When enabled players who are stood in the middle of a bloomed smoke grenade are not visible by the use of exploits. - Note: 0 = Disabled / 1 = Enabled.
zb_force_dx (Default: 0) Counter-Strike: Source Only / Warmode Only - When set to "1" players must use a DirectX9 video mode (resolves ambient occlusion issues). - When set to "2" players must use a DirectX8 video mode (stronger flashbang effect). - Note: 0 = Disabled.
zb_bancheaters (Default: 1) - When enabled confirmed cheaters will be banned. - When disabled they are kicked. - Note: 0 = Disabled / 1 = Enabled.
zb_forwardbans (Default: 1) - When enabled bans made by zBlock will be forwarded to SourceBans if that plugin is also running (www.sourcebans.net). - Note: 0 = Disabled / 1 = Enabled.
zb_crouchfix (Default: 0) - Counter-Strike: Source Only - When enabled players must wait until they're standing to crouch again. - Note: 0 = Disabled / 1 = Enabled.
zb_fadetoblack (Default: 1) - Counter-Strike: Source Only - When enabled "mp_fadetoblack 1" is forced and dead players sound is disabled.
